Test Mode

Verify your Chartboost integration with Test Mode before setting up your campaigns.

If live ads can be seen in your game, then the integration is successful and you don't need to run Test Mode. Test Mode is only for testing your integration using our Buster's Boost ads.

Enabling Test Mode

  1. Select your newly-integrated app from the top left corner of your dashboard.
  2. Go to Basic Settings.
  3. Scroll down to Test Mode.
  4. Click Enabled.
  5. Add a time limit for Test Mode.
  6. Click Save.

Please allow an additional 30 minutes after enabling or disabling Test Mode for the change to take effect.

Using Test Mode

  • Test Mode serves one placeholder static or video ad for interstitial & rewarded ad placements and one placeholder static banner ad for banner ad placements, instead of an actual ad from the Chartboost network.
  • With Test Mode enabled, build your game to a device or use Xcode, Android Studio, or other IDEs to preview your ads on a device.
  • If your integration is successful for interstitial, you will see this success ad after your code calls for a static or (non-rewarded) video interstitial:

  • If your integration is successful for banner, you will see this test ad after your code calls for a banner ad:

  • If you don't see the "success" ad, please review your integration.

Refer to sample projects included in our SDK package to see basic Chartboost integration.

Disabling Test Mode

Test Mode must be disabled before going live, or else ads won't be seen in your campaigns.

  1. Go back to your App Settings > Basic Settings.
  2. Scroll down to Test Mode.
  3. Click Disabled.

Please allow an additional 30 minutes after enabling or disabling Test Mode for the change to take effect.